by exiii on Mon Feb 08, 2010 2:27 pm
startrekonline.com
still learning the ropes, but I'm having a blast.
Not really being a "well-rounded" gamer, and playing WOW exclusively for several years, I've had to shake off a lot of the comparisons. It's completely different.
You start out by picking a class: Engineering, Science or Tactical. These are LOOSELY related to Tank, Heals and Damage roles. Not that it really matters yet, as I'm still in the "ZERG IN AND EAT IT ALL" mode. Reading through the descriptions though, there is a lot of inter-role customization. And as there is very little on the web right now as to what makes a great tank/healer/dps, we're all explorers.
You then go on, to choose either Klingon Empire or Federation. Then you choose a race (Klingon, Orion, Bajoran, Human,... again, a lot of options here, including creating your own). Each race has a few built in "traits", and you can then fill out the rest of your 4 character traits.
I started out with an Andorian (blue guy - antenas), but then found my deluxe version of the game gave me the option to have a Federation Klingon (I prefer the term Pussified Klingon though). I wanted a Klingon, but my friends are playing Fed toons, so this worked out nicely.
Customizing your toons features and uniform is insane! So many options - a recurring theme in this game.
You then start questing. your captain dies, you take the helm. You now get a ship to customize. Oh hell, more customization. Starting out though, there are really only 3 ships with parts to mix and match (unless you bought a boxed deluxe version, then you can choose a Constitution class ship). As you rank up, these options explode.
Space combat rocks! Team Space combat SERIOUSLY rocks!!! Really, it's a lot of fun. 3D-multiple-bogey combat opens a new part of your brain. One complaint: you cant go straight up, you can't loop. there is a maximum "climb" angle of ~60 degrees. If something is above or below you, you need make sweeping circles up to their "elevation". You have to remain aware of the X-Y-Z axis - in space, there should be no climb angle. Nevertheless, it is a blast.
I was wary of Away Team Missions, but I'm digging these too. Teams consist of 5 members. If you're in a group of 5, you all go down. If you're soloing it, or in a partial Team, you can choose to take Bridge Officers with you. This works very well for both grouped or solo play, as you always have a full Away Team.
Choosing officers:
You choose a First Officer, and then are given other bridge officers as you progress. You want to have every class represented, as each class brings different types of tools/skills. Also, each officer has specific specialties as well for both ground and space combat. If you have 2 science officers, you take the one better suited to what you expect (or seat them at the ship console).
There is a WHOLE LOT of customization and different levels of speccing and training.
- gear for yourself
- gear for your officers
- gear for your ship
- skilling up yourself for both ground and space
- skilling up your officers for both ground and space
- paid training for yourself
- paid training for your officers
Options are great! But they also make my brain hurt! The tooltips and descriptions seem a little weak on many items or skills, leaving you unable to compare the given choices. And currently, there is no respeccing - it will be back, but it was disabled in one of the patches at launch. I look forward to it's reintroduction.
The game launched last week, and there have been hiccups. There are often long queue times getting in, and as EVERYTHING is instanced, you may get queued going into a new zone. They say they are fixing capacity issues.
There have been some bugs in gameplay, but not much worse than there have ever been in WOW.
If they need work in one area, I think it's the social features. My friends and I are having a hard time sending "tells" back and forth and finding each other in the game. You don't just remember their name, you have to remember their name@account name - and their account name isn't above their head. Lots of spam, lots of zone chatter. IDK, communicating is just tedious - we use ventrillo and bypass it all with voice chat.
Thats my experience in a nutshell.